I build reliable software and practical engineering systems — across software, embedded, mechanical, and audio domains.

About

I am a senior software engineer with a background in Scala, distributed backend systems, production architecture, and engineering leadership. I am currently focusing on Rust as a natural next step toward reliable, explicit, performance-conscious systems programming.

Outside pure software, I work on practical engineering projects: motorcycle suspension servicing and tuning, CNC machining, electronics, and audio/MIDI tools. I like systems that must work in the real world, whether that means backend services, hardware interfaces, or mechanical components under load.

Areas

Software Systems

Distributed backends, Scala, Rust, production systems, domain modeling, and architecture.

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Workshop Engineering

Motorcycle suspension, CNC machining, electronics, measurement, and tooling.

Workshop notes →

Audio & Music

Band work, recording, MIDI, live-performance tools, and audio experiments.

Music & audio →

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